Tipo di tesi
Tesi di laurea magistrale
Titolo
Motion Capture Technologies e Gamification per la tele-riabilitazione domestica di malattie neuro-degenerative
Dipartimento
INGEGNERIA DELL'INFORMAZIONE
Corso di studi
INGEGNERIA BIOMEDICA
Parole chiave
- Gamification
- Leap Motion
- Parkinson
- Rehabilitation
- Unity3D
Data inizio appello
02/12/2016
Consultabilità
Non consultabile
Data di rilascio
02/12/2086
Riassunto (Italiano)
Parkinson’s disease is a neuro-degenerative disorder characterized by the clinic triad of bradykinesia, rigidity and tremor. It can result in significant disability and morbidity for the millions of patients affected.
The main objective of this thesis has been to realize a rehabilitation game for patients with Parkinson's desease, taking advantage of the Leap Motion technology and it was thought for the rehabilitation of the upper limbs.
Obstacle Path Game was set up on the basis of motor deficits (impairment of upper limbs fine movements and ability to perform opposite movements in rapid succession) and cognitive deficits (attentional abilities and executive functions) in Parkinson's disease.
The game, combining some movements to directions in the path, fields patient's working memory also.