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Archivio digitale delle tesi discusse presso l’Università di Pisa

Tesi etd-05212024-161638


Tipo di tesi
Tesi di laurea magistrale
Autore
LEHMANN, LORENZO
URN
etd-05212024-161638
Titolo
Human-inspired reactive grasping of moving objetcs via softhands
Dipartimento
INGEGNERIA DELL'INFORMAZIONE
Corso di studi
INGEGNERIA ROBOTICA E DELL'AUTOMAZIONE
Relatori
relatore Prof. Bianchi, Matteo
tutor Pagnanelli, Giulia
tutor Dott. Cei, Gianmarco
Parole chiave
  • grasp
  • human-like
  • neural network
  • reactive grasp
  • sensing
  • softhand
Data inizio appello
06/06/2024
Consultabilità
Non consultabile
Data di rilascio
06/06/2094
Riassunto
This paper presents the implementation of a reactive grasp using the IIT/Pisa SoftHand-2 on moving objects. The initial framework involved mapping a series of human-like primitives onto a robotic soft hand, based on the Feix et al. taxonomy, used for grasping objects recognized through a neural network. The gripper was chosen to be a soft hand to adapt the grasp to the shape of the object. The hand, mounted on a manipulator, reaches the object with a human-like planner and implements the grasp primitive associated with the object's shape recognized through an RGB-D camera.
To intercept the moving object and make the grasp robust, infrared proximity sensors were employed to enhance the approach phase and potentially set a pre-grasp strategy. To use the sensors, ring-shaped supports were designed with CAD and 3D printed, wearable on the fingers of the hand, connected to an Arduino board enclosed in a support positioned on the wrist of the gripper to avoid limiting the manipulator's movement. Once in contact with the object, the information from the infrared sensors is used to close the hand, increasing the probability of capturing the moving object. After grasping, the data from the infrared sensors and the currents provided to the SoftHand motors are analyzed to detect possible grasp failures and, if necessary, adjust the control values associated with the robotic hand to prevent the object from slipping, thereby making the grasp primitive more robust.
In future work, it will be interesting to implement grasp primitives that involve interaction with the environment, such as sliding or flipping, which can be implemented on the IIT/Pisa SoftHand-2 thanks to its soft nature, allowing it to adapt to the environment it contacts.
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